Long Time No See - Update Roadmap!


Hey everyone! We’re so happy with all of the love that you’ve been giving Long Time No See.

We’re planning on making some updates and improvements in the coming weeks, so here’s a quick rundown on what you can expect:

Version 1.0.3 - Bug Fixes and Audio Patch

We’ve found a few bugs since the initial launch last week, and we’re working on ironing those out now. We’re also doing an additional mastering pass on the dialogue to help normalize the levels.

Version 1.1.0 - Quality of Life Improvements

Next, we’re adding a bit of convenience. We set up a bunch of features during the jam that we didn’t have time to implement: An options menu, audio controls, save/load features, and (hopefully) keyboard controls will all make it into 1.1.0.

Version 1.2.0 - J U I C E

A little bit of extra spice. We’ve got some small animation tweaks, additional SFX, and a handful of other tweaks that we think will really help tie the whole story together.

Version 1.3.0 - Localization and Additional FX Improvements

Localization! We’re currently in the process of translating the text of the game into both French and Portuguese. At this point, we’re not planning to localize the Audio, but we’re hoping that having the text in a few other languages will help the game reach more audiences!

Plus, we’re introducing a Gallery feature with unlockable art, and a few more visual tweaks to bring that last little bit of polish.

Thanks again for all of the feedback and encouragement you’ve given us so far! We’re so proud of this game, and we want to make it the best that it can be.

Til next time,

Incredulous Interactive (Ryan & Josh)

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